"Researchers Hack VR Worlds"
Security researchers, Alex Radocea and Philip Pettersson, demonstrated the possibility of hacking into virtual reality (VR) worlds on three different platforms, including VR Chat, Steam VR, and High Fidelity. Radocea and Pettersson warned that the infiltration of immersive VR worlds by hackers can lead to eavesdropping and the creation of fake images. Attackers could also hack VR worlds for the purpose of displaying inappropriate images to chatroom users and taking control over users' systems. This article continues to discuss the platforms used to demonstrate how to hack VR worlds, the attacks that could be executed via VR systems, and other research surrounding the hacking of such systems.
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